9.17.2009

Green Stuff Contagion


Here are those five termagaunts I was talking about earlier, now with putty! (As you can see, my nid-spelling is bad, oh well). They consist of; cork, beads, green stuff, glue, paper clip, flower wire, and of course, the termie himself. I think I am starting to get this whole sculpting gross stuff, and definitly trying to mold in a mark of Papa somewhere on each...

Posing the genestealers might be difficult, THEY ARE ALL SINGLE POSE!!!!! Grrrrrrr, hisss, snarl....Thank Tzeench for multi-part plastic kits. So it seems that each one will have to be reposed...

Until the paint dries,
Ricalope.

9.16.2009

Let The Infection Begin



Here are the first bits of evidence of progress. So far, I have figured out the basics of sculpting Nurgle's gifts (pox, sores, etc.) and attempting to nail down the color scheme. My favorite element so far is the bases, I wanted to get away from the standard sand and grass and acidic sludge is just the thing. It is simple as cork and bead bubbles. So far I have 6 hormagaunts finished, 5 termigaunts ready for putty, and 5 genestealers up for cutting. As an added bonus I made up 6 "spitter plants", these will be used as booby traps and other markers.


9.13.2009

Color Scheming...

Here is the prototype for the swarm's color scheme. The carapaces will be getting a brass undercoat in the future to make them more metallic. The base is made from thinly sliced cork, busted up, with the top of the base showing (to make the sludge), there will be a white glue/varnish coat on the green. This is the only un-converted model in the army.

9.12.2009

The Hive Has Arrived


Well boys and girls, the tyranids have arrived:
-Hive Tyrant
-Warriors
-Carnifex (2nd gen)
-Genestealers
-Gaunts
-Green Stuff
-Zoanthrope (2nd gen)<---I likes that one.
-Rippers! Rippers, some more rippers. (Chestbursters anyone?

The color scheme I was thinking of goes something like this: rusty semi-metallic carapace, pale green (or yellow? or purple?) skin, purple (or green if skin is purple) guts and pustules. Yes pustules! I think papa Nurgle would be pleased with this scheme, what do you think?


Also I think all the casualties will be eldar, just cause.

9.11.2009

Psykic Chior (Assembly)

It all starts out with a bunch of bodies dragged out from the bitz box. The heads were selected for their baldness (yes, two of them have daemonette heads).
So here they are with heads and jacket bottoms. I used my secret "plastic bag" technique, which was inspired by some wikkid tallarns. The heads, of course, are inpired by The Lord of Change himself.
Putty, rolled flat on thin plasticard, then sculpted into Imperial sigils...
...they are then cut into separate pieces. Flagellant arms were added, (I bet they liked it too) the flails replaced by the sigils.
They are armed with laspistol and close combat weapons, see?
All together, with buttons and rivets (ty brita), and power cables.
I had thought of the battle psyker squad as less powerful psykers than others upon the tabletop, so they needed thier powers amplified. To solve this I gave them each a power pack upon thier backs, which I then plugged into thier sticks, making them psykic lightning rods.

Next time I have to remember to shave down the leg pockets. I have another 6 planned, I might need more putty.

9.09.2009

Purge of the Chapel (Turn 2)

With daemons multiplying in the Chapel, the 609th prepare for daemonic assault.
Primaris Psyker Artois takes position in a ruin, his chior unleashing psykic death upon the daemons.
Although a soul grinder approaches...
The chaos forces destroy the valkyrie, both hellhounds and a couple of transports, leaving craters in their wake.

9.07.2009

Purge of the Chapel (Turn 1)

The Chapel of the Inquisition in Hive Tempestus has been the site of recent daemonic activity. The Inquisition has sent an armoured force of their 609th IST to investigate. Lead by Primaris Psyker Artios and Commissar Lord Owen, they approach the site.
Almost immediately a tear in reality begins spilling daemons directly into the chapel. Minions of both Tzeench and Slaanesh pour into the sacred building.
Upon their entry, they use sorcerous blasts to down Artois' valkrie...
But it is ministered to by Techpriest Phoboes. The Inquisitorial Shock Troops begin to unleash Imperial wrath, their guns send many back to hell.

A really strange coincedence

A friend had come over, he does not play tabletop games, but he had some models he had found a long time ago. He brought them over to give away, when I noticed something really odd. There were some Sisters of Battle, an Immolator and a small group of militia (yes the old skool ones). After some close inspection (and a deep delve into my fragmented memory), I recognized these girls. They were the first group of sisters I started to collect 15 years ago! They had gone mysteriously missing from my self and I thought them lost to the warp. My friend had found them years ago, before I knew him, while cleaning an empty house at work and held on to them. Granted there are many mitlitia missing, but talk about strange! Thanks to the Emperor for keeping my girls safe in the warp, soon they will be added into the convent they started years ago...

9.02.2009

Things to come?

There has been an offer I am seriously thinking about; a small swarm of tyranids. Although I usually fight for the side of order (which is very against my personal alignment, but oh well) but it might be time for a little change. I still have a little time to think on this project and decide if I really "need" a new army, so here is the plan;
-3,000 point goal.
-As many tyranid warriors as possible.
-Nurgle infestation (as in the splinter fleet has a nasty cold/flu)

Comments?

9.01.2009

Old and New

Here are some good pics of Aries, my atlas. Finished for a while now, I just thought I would share.
Tow truck with a flamethrower...
These four Inquisitorial servants are a "giftmini" project. Giftminis are models I am converting and painting for an art trade between friends. These will go to Graham Page to bolster his radical inquisitor's retinue.
The big-headed psyker was inspired by Dave Taylor's "creepy little guys" He was so much fun I am thinking of making myself a psyker battle squad simular to him.
Servo-skulls are so easy to make I really should make more. It just takes a look through the bottom of a bitz box, some wire, and a skull.
I figured someone had to carry something heavy, so why not a brass box with a massive skull? I love the Inquisition!

Cheers!
Ricalope.