6.27.2012

Flesh Tearers - Chaplain Dreadnought

 This is the first of two dreadnoughts for the Flesh Tearers, a chaplain.  I really like painting dreads, so when this guy showed up, I couldn't keep my brush off him.
 I tied to keep lots of red on the hull, which is very similar to the Death Co., which keeps it from looking like a big black block.  It is also similar to the old color schemes for the chaplains and librarians which still have their chapter colors displayed prominently.  The librarian dreadnought will look something like this, but with blue.
 The base is pre-molded, and rather simple, so some stripes were added to spice it up.  The arms are also kept separate, to be glued at the client's leisure.
Halfway through the second (libby) and tackling the second land raider, until next round.

6.26.2012

More Warriors, More Pain

 Here is my second squad of warriors, the mostly female close combat unit.  I plan on adding one warrior to each unit and giving them a venom to ride on.  Like the other unit of warriors, this unit will used to support other units when they charge, like the wracks and grotesques.
 The sybarite, with agonizer and grenades.

 Although the rifles will be rarely used (likely from the back of the venom), the shredder will...

 Well that was a quick post wasn't it?
Until next round.

6.18.2012

The Shadow of Death

 I picked this guy up on a whim.  The poor fella was lurking in a CCG store, surrounded by MTG and Pokemon, I had to save him.  It was that and my complete inability to resist awesome undead minis.  And it was about time I had a tank-caster.
 What is there to say about Terminus?  He is a huge model, and full of awesome details, like the puffy sleeves and interesting vents.  Assembly was a pain in the @$$.  The sculptors did try to make things a little easier, with bits that are supposed to fit, but needed putty and pins anyways.  Painting the monster was just as finicky, between the weight (he weighs a ton) and the inside/under details.  Once he was done, it was totally worth the trouble.
 I have used him a couple times on the table, and he is a beast.  With a useful feat (all your souls are belong to me) he can be running around with over 20 ARM, not bad.  His true power lies in Shadow of Death, which gives all undead near him (including him) tough.  And guess what, the wraith engine is undead, mull that over for a second...
I'm off to the forest for artistic endeavors, so I will return next week revived!
Until next round, roll well!

6.17.2012

Flesh Tearers - Death Company Redux

 Just a short post for this one.  Some of you may remember these guys when they were all black.  That didn't sit well for my client (or myself), so I made the armour more red.
 It was finiky, but they look much better (imo).
 The skin was also redone, a paler tone to match the librarian, more vampy.
I hope these guys fit the bill now!
Until next round....

6.16.2012

The Unkind Doctor

 The Kabal of the Unkind (very) slowly grows.  One of the newest additions is the Haemonculis Ancient, Ulycis.
 He was made from the standard mini, with arm swaps (talos kit) and a head swap (venom kit).  There are a couple extra vials added (from the talos kit as well).  I liked the mini, but not the hugging....
 This was the first finecast I have fully painted and I still prefer metal.  There was only one big bubble, which I may yet still fix, and nothing else wrong with it, just the weight.  It doesn't feel like a model to the hand, it feels too light.
 I continued with the electric blue color, with the addition of some lighter green and purple skin tone.  I selected the accent colors (green, purple, turquoise) because they were part blue themselves and keep a cohesive look.
My apologies for the bout of silence on the blogosphere, it happens.  The good part is that I have a ton of posts on the way, stay tuned.

Until next round...