4.17.2010

Nefarious Plans of the Eldar

This is the beginning of the Angelis project. The plan is to make an eldar titan from this specimen:
I assembled the model according to the instructions, but without glue, so my farseers can reverse engineer it. As far as size goes, it is a little short, so the arms and legs will need extension. The head needs total re-assembly. The wings/shell is quite interesting, I am thinking of using two on the titan, and using the other two for future conversions.
The model itself needed no glue and is fully articulated, enabling a wide range of poses. It will be painted, and most likely have a set of sonic lances.
Comments are appreciated...until next time.
Be Well,
Ricalope.

4.14.2010

Vets: The Valkyrie

With the squad complete, the transport was next to finish. It is named `Air Squadron 02`, it will likely be named further during the painting process.
Inside, you may noticed a banner, I am of the opinion that banners on a battlefield are a bad idea. But in order to keep regimental morale, the veterans have hung their regimental banner safely inside. (This has no effect on the game of course).
Also attached are racks of surfboards as well as a large speaker and vox. This is so that when the squad of vets take their beach, while blasting `Flight of the Valkyries`, they can surf (obviously).
That is about it...
Ozzy is playing, I better get back to painting...
Ricalope.

4.12.2010

Vets: Step by Step

As promised, here are the stages of constructing 609th drop veterans. The first step would be to prepare the bases for the models to begin with, if using sand I recommend gluing a small piece of plasticard under the foot to avoid quicksand.
To make the grav-chutes, cut a strip of plasticad 1/4 inch thick and get a plastic pole of some kind (like a standard bearer).
Drill a hole in the centre of the pole, then cut off a small bit, each pack will need two of these. Cut the plasticard into squares and 1/8 x 1/4 rectangles, each pack will need one of these.
Attach the guardsmen to their bases,be sure to cut off the tab on the backs of the armour. Glue the plasticard square and rectangle together and drill a hole on either side for exhaust vents.
To make shotguns, I simply went to Cadian 8th`s post and personalized it slightly.

I noticed that the gas masks from the Cadian HQ kit does not allow for any head movement, and after cutting the mask away I found a piece needed for the grav-chute.
Since the ammo crates would not be used, the Aquillas were removed and trimmed, these are thin enough to bend around a shoulder pad without damage.
The grav-chute`s exhaust vents begin as guitar wire, bent into a horseshoe, then cut in half.
These are glued into the holes made earlier in the pack, the bits of pole are then attached to the ends. It is good to keep an eye on the wire, keeping them at the same angle on the pack. When adding the pole bits on the ends, do not push them all the way through (no guitar wire poking out) to keep the hole intact.
I always envision veterans being fully equipped, and since this unit is my demolitions team, they get grenades and meltabombs. The meltabombs are just grenade launcher packs cut thinner.

The whole assembled squad. Once they all were assembled they all got a vent on the top of their packs made from greenstuff, the demolition charge also got a dial and buttons. Next is to throw a bit of sand on their bases and get them primed...and the Valkyrie.

Thanks for looking, comments are always welcome,
Ricalope.

4.11.2010

A Day In The Life of Hexonox

Hexonox is my eldest wraithlord. Today, armed with a wraithblade and starcannon, he went hunting.
Spotting Mr. Spikey, he made his way towards the defiler while shooting globs of plasma into some nearby plague marines.
Hexonox and his pals (I`mmortal and The Avatar) finally get into combat with the offending chaos machine. Along his way he had acquired a wound (The Avatar had two) from the torrents of fire attempting to stop their charge.
As one could likely guess, the trio made short work of the defiler, with The Avatar making the killing blow.
Hexonox had to kill something with his wraithblade, and sighted the plague marines as his next target (which were the closest and toughest things around). With unprecedented focus he made his way to the objective.
There was little the marines could do against an enraged wraithlord as he crushed them underfoot after first spraying them with plasma and flames.
The trio held the scoring chaos units back from their objective, as two wraithlords and an avatar are wont to do. A defiler and a unit of plague marines, all in a days work for my wraithlord...

A great game, thanks Scream Walkers,
Ricalope.

4.08.2010

Vets, A Pilot and Some Missiles

Jumping projects again, this time the veterans have seized the table. You might remember these guys from an earlier post, they are the guys who are to jump out of a perfectly good aeroplane into hostile territory, not the job I want to have.
To help achieve their aim of blowing up the biggest thing they can, I have equipped one with a demo-charge, and a third meltagun is on its way. I will be posting a step-by-step on two, and (hopefully) entering the last in this month`s Sheffield Irregulars paint-comp (the theme is gunslinger).
This bloke will most likely be used as an objective, as he is the Valkyrie`s wounded pilot.
He was simple, and I am growing quite fond of him...

All these guys still need rivets and putty, but I have decided to do it all in one go (and include it in the next vets` post).
And because I needed to paint something, here is an armoured sentinel with missile launcher.
Until next time, cheers,
Ricalope.

4.04.2010

A Day In The Life of Brainy

There was this field, you see, with all these yummy chocolate eggs about. So Brainy, the alfa tyranid warrior, set about to collect this rich biomass. He brought with him a bunch of gaunts and Frankie.
There was much buzzing amid the swarms as egg collections began. These were obviously left by some sort of large beast of a lagomorph variety.
The aluminium shells proved to resilient for all but the largest nids to pry open, and soon large collections were trailing each squad.

There were some others, out collecting the same eggs. The Scream Walkers were screaming warcries about Easter, confusing the chocolate-frenzied Slaanesh daemons.
Brainy, who arrived some distance away from the rest of the swarm, made the attempt to journey towards them, slaying deamons all the way.
The Scream Walkers had modified their rhino for the occasion which allowed for greater egg transport.
One cunning tactic the Hive Mind thought up was to booby trap the battlefield with fake eggs. The meatballs took a small toll on the enemies, but was most useful at corralling the enemy.
Brainy and his pals had to plow through some heavy resistance.
The Berserkers were happy collecting eggs, until Frankie came along...

As Brainy and his pals were eating some delightful deamonettes, some huge soulgrinder comes along. They desperately attempt to hold out with no way to harm it.
Frankie did manage to come along and explode the soulgrinder, only Brainy was left from the warrior brood. With enemies on all sides, and the most eggs on the table, it was only a matter of time until they were swamped.

The game we played was a 600 point, three person game. Any model (other than spore mines) was able to grab eggs and all units moved onto the table from a random table edge. The turns were quite simple, with the players who did not go last rolling off to see who would go first or last (with the player who went last going second). We also used the War Without End rule so all non-vehicle, non-monstrous units were put into reserve when they were wiped out.

Good game, Happy Easter,
Ricalope.

4.03.2010

Doomy!

Just a small update today regarding everyone's favourite xenos; eldar. The Avatar has had its base done, just awaiting grass.
This squad of Fire Dragons has been hanging around for a while now, finally they are ready for varnishes. I had attempted a smouldering look to their armour which was surprisingly easy to do.
And this is Doomy, the wraithboy. Doomy gets to follow enemy models around, dooming them to a doomy doomness. He also represents the farseer power: doom.

Until the next break in warp storms, be well.
Ricalope.